Extending a Mobile Device’s Interaction Space through Body-Centric Interaction

Publikation: KonferencebidragPaperForskningfagfællebedømt

Standard

Extending a Mobile Device’s Interaction Space through Body-Centric Interaction. / Chen, Xiang 'Anthony'; Marquardt, Nicolai; Tang, Anthony; Boring, Sebastian; Greenberg, Saul.

2012.

Publikation: KonferencebidragPaperForskningfagfællebedømt

Harvard

Chen, XA, Marquardt, N, Tang, A, Boring, S & Greenberg, S 2012, 'Extending a Mobile Device’s Interaction Space through Body-Centric Interaction'.

APA

Chen, X. A., Marquardt, N., Tang, A., Boring, S., & Greenberg, S. (2012). Extending a Mobile Device’s Interaction Space through Body-Centric Interaction.

Vancouver

Chen XA, Marquardt N, Tang A, Boring S, Greenberg S. Extending a Mobile Device’s Interaction Space through Body-Centric Interaction. 2012.

Author

Chen, Xiang 'Anthony' ; Marquardt, Nicolai ; Tang, Anthony ; Boring, Sebastian ; Greenberg, Saul. / Extending a Mobile Device’s Interaction Space through Body-Centric Interaction. 10 s.

Bibtex

@conference{1d834c368ba944ec89af5b30ae0f98ff,
title = "Extending a Mobile Device{\textquoteright}s Interaction Space through Body-Centric Interaction",
abstract = "Modern mobile devices rely on the screen as a primary input modality. Yet the small screen real-estate limits interaction possibilities, motivating researchers to explore alternate input techniques. Within this arena, our goal is to develop Body-Centric Interaction with Mobile Devices: a class of input techniques that allow a person to position and orient her mobile device to navigate and manipulate digital content anchored in the space on and around the body. To achieve this goal, we explore such interaction in a bottom-up path of prototypes and implementations. From our experiences, as well as by examining related work, we discuss and present three recurring themes that characterize how these interactions can be realized. We illustrate how these themes can inform the design of Body-Centric Interactions by applying them to the design of a novelmobile browser application. Overall, we contribute a class of mobile input techniques where interactions are extended beyond the small screen, and are instead driven by a person{\textquoteright}s movement of the device on and around the body.",
author = "Chen, {Xiang 'Anthony'} and Nicolai Marquardt and Anthony Tang and Sebastian Boring and Saul Greenberg",
year = "2012",
month = sep,
day = "21",
language = "English",

}

RIS

TY - CONF

T1 - Extending a Mobile Device’s Interaction Space through Body-Centric Interaction

AU - Chen, Xiang 'Anthony'

AU - Marquardt, Nicolai

AU - Tang, Anthony

AU - Boring, Sebastian

AU - Greenberg, Saul

PY - 2012/9/21

Y1 - 2012/9/21

N2 - Modern mobile devices rely on the screen as a primary input modality. Yet the small screen real-estate limits interaction possibilities, motivating researchers to explore alternate input techniques. Within this arena, our goal is to develop Body-Centric Interaction with Mobile Devices: a class of input techniques that allow a person to position and orient her mobile device to navigate and manipulate digital content anchored in the space on and around the body. To achieve this goal, we explore such interaction in a bottom-up path of prototypes and implementations. From our experiences, as well as by examining related work, we discuss and present three recurring themes that characterize how these interactions can be realized. We illustrate how these themes can inform the design of Body-Centric Interactions by applying them to the design of a novelmobile browser application. Overall, we contribute a class of mobile input techniques where interactions are extended beyond the small screen, and are instead driven by a person’s movement of the device on and around the body.

AB - Modern mobile devices rely on the screen as a primary input modality. Yet the small screen real-estate limits interaction possibilities, motivating researchers to explore alternate input techniques. Within this arena, our goal is to develop Body-Centric Interaction with Mobile Devices: a class of input techniques that allow a person to position and orient her mobile device to navigate and manipulate digital content anchored in the space on and around the body. To achieve this goal, we explore such interaction in a bottom-up path of prototypes and implementations. From our experiences, as well as by examining related work, we discuss and present three recurring themes that characterize how these interactions can be realized. We illustrate how these themes can inform the design of Body-Centric Interactions by applying them to the design of a novelmobile browser application. Overall, we contribute a class of mobile input techniques where interactions are extended beyond the small screen, and are instead driven by a person’s movement of the device on and around the body.

M3 - Paper

ER -

ID: 44308183