Scripted Bodies and Spline Driven Animation

Publikation: Bidrag til bog/antologi/rapportKonferencebidrag i proceedingsForskning

Standard

Scripted Bodies and Spline Driven Animation. / Erleben, Kenny; Henriksen, Knud.

Proceedings of Dynamic Simulation: Theory and Real-Life Applications Workshop. Department of Computer Science, University of Copenhagen, 2002.

Publikation: Bidrag til bog/antologi/rapportKonferencebidrag i proceedingsForskning

Harvard

Erleben, K & Henriksen, K 2002, Scripted Bodies and Spline Driven Animation. i Proceedings of Dynamic Simulation: Theory and Real-Life Applications Workshop. Department of Computer Science, University of Copenhagen, Dynamic Simulation, Theory and Real-Life Applications Workshop, Copenhagen, Danmark, 29/11/2010. <https://www.diku.dk/forskning/image/events/Simulation02/proceedings/scripted.pdf>

APA

Erleben, K., & Henriksen, K. (2002). Scripted Bodies and Spline Driven Animation. I Proceedings of Dynamic Simulation: Theory and Real-Life Applications Workshop Department of Computer Science, University of Copenhagen. https://www.diku.dk/forskning/image/events/Simulation02/proceedings/scripted.pdf

Vancouver

Erleben K, Henriksen K. Scripted Bodies and Spline Driven Animation. I Proceedings of Dynamic Simulation: Theory and Real-Life Applications Workshop. Department of Computer Science, University of Copenhagen. 2002

Author

Erleben, Kenny ; Henriksen, Knud. / Scripted Bodies and Spline Driven Animation. Proceedings of Dynamic Simulation: Theory and Real-Life Applications Workshop. Department of Computer Science, University of Copenhagen, 2002.

Bibtex

@inproceedings{dd67bbb06e8d11dd8d9f000ea68e967b,
title = "Scripted Bodies and Spline Driven Animation",
abstract = "In this paper we will take a close look at the details and technicalities in applying spline driven animation to scripted bodies in the context of dynamic simulation. The main contributions presented in this paper are methods for computing velocities and accelerations in the time domain of the space splines.",
author = "Kenny Erleben and Knud Henriksen",
year = "2002",
language = "English",
booktitle = "Proceedings of Dynamic Simulation: Theory and Real-Life Applications Workshop",
publisher = "Department of Computer Science, University of Copenhagen",
note = "null ; Conference date: 29-11-2010",

}

RIS

TY - GEN

T1 - Scripted Bodies and Spline Driven Animation

AU - Erleben, Kenny

AU - Henriksen, Knud

PY - 2002

Y1 - 2002

N2 - In this paper we will take a close look at the details and technicalities in applying spline driven animation to scripted bodies in the context of dynamic simulation. The main contributions presented in this paper are methods for computing velocities and accelerations in the time domain of the space splines.

AB - In this paper we will take a close look at the details and technicalities in applying spline driven animation to scripted bodies in the context of dynamic simulation. The main contributions presented in this paper are methods for computing velocities and accelerations in the time domain of the space splines.

M3 - Article in proceedings

BT - Proceedings of Dynamic Simulation: Theory and Real-Life Applications Workshop

PB - Department of Computer Science, University of Copenhagen

Y2 - 29 November 2010

ER -

ID: 5606570