Scripted Bodies and Spline Driven Animation
Publikation: Bidrag til bog/antologi/rapport › Konferencebidrag i proceedings › Forskning
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Scripted Bodies and Spline Driven Animation. / Erleben, Kenny; Henriksen, Knud.
Proceedings of Dynamic Simulation: Theory and Real-Life Applications Workshop. Department of Computer Science, University of Copenhagen, 2002.Publikation: Bidrag til bog/antologi/rapport › Konferencebidrag i proceedings › Forskning
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TY - GEN
T1 - Scripted Bodies and Spline Driven Animation
AU - Erleben, Kenny
AU - Henriksen, Knud
PY - 2002
Y1 - 2002
N2 - In this paper we will take a close look at the details and technicalities in applying spline driven animation to scripted bodies in the context of dynamic simulation. The main contributions presented in this paper are methods for computing velocities and accelerations in the time domain of the space splines.
AB - In this paper we will take a close look at the details and technicalities in applying spline driven animation to scripted bodies in the context of dynamic simulation. The main contributions presented in this paper are methods for computing velocities and accelerations in the time domain of the space splines.
M3 - Article in proceedings
BT - Proceedings of Dynamic Simulation: Theory and Real-Life Applications Workshop
PB - Department of Computer Science, University of Copenhagen
Y2 - 29 November 2010
ER -
ID: 5606570