Presentation of the SIRIKATA Platform
DIKU Talk by Henrik Bennetsen, Stanford Humanities Lab
Sirikata is a BSD licensed open source platform for games and virtual worlds.
The aim is to provide a set of libraries and protocols which can be used to deploy a virtual world, as well as fully featured sample implementations of services for hosting and deploying these worlds. The platform has grown out of a few years of research at Stanford University and the ambition is now to grow into a fully community run open source project project.
In the talk I will describe the technology and its application and explore some possible roads ahead.
Henrik Bennetsen is the associate director of the Stanford Humanities Lab. He maintains a strong interest in virtual worlds and open source technology. He is heading out the Speed Limits research project, a collaboration with the Danish Bornholm's Kunstmuseum to explore artistic expression inside a virtual space. Previously Henrik lead the Lifesquared research project. The idea was to explore building a 3D immersive archive of the art of Lynn Hershman inside the virtual world of Second Life. The work was recently shown at The Museum of Fine Arts in Montreal and is planned for exhibition the SFMOMA in 2008. In 2007 he co-founded the Stanford Open Source Lab that has since grown to about 60 members from across the Stanford community. In Fall 2006 he was a part of the Stanford course The Human and The Machine that used Second Life as a teaching tool. Henrik is Danish and has a MSc. In Media Technology and games from the IT University of Copenhagen and a BSc. in Medialogy from Aalborg University. Before his return to the world of academia Henrik was a professional musician and still has a strong side interest in creative self expression augmented by technology.