14 February 2017

Battlecode: 1000 teams participated, Julian Zimmert came in fifth


DIKU's new PhD student Julian Zimmert participated in this year's Battlecode competition arranged by Massachusetts Institute of Technology (MIT). 1000 teams participated and Julian Zimmert and his team came in fifth.

Along with three other participants, Julian Zimmert participated in Battlecode 2017. After one month of hard work in January - the preliminary part of the competition - Julian and co. was invited for the final tournament on 4 February in Kresge Auditorium at MIT as one of the 16 finalist teams. The final rounds were a tournament in front of a live audience where all the teams' armies had to fight against each other. Julian and his team ended up on a fifth place.

Julian Zimmert (no. two from the left) and his team outside Kresge Auditorium, MIT

What is Battlecode?

Battlecode is a competition arranged by MIT each year - 2017 was the 17th year in a row, the competition was held. It's a competition filled with challenges that combines battle strategy, software engineering and artificial intelligence.

Battlecode is a real-time strategy game where two teams are fighting against each other. Each person in the game has a weapon and has to kill the enemies. A team wins when there are no suvivors left on the enemy team.

The participants have to write code that strategically controls the robot army and make sure that the army works together to defeat the enemy army.

Battlecode is both for beginners and experienced programmers. The only requirement for participating is that you know how to programme. This resulted in 1000 participating teams from several countries worldwide.