Comparing modalities and feedback for peripheral interaction

Research output: Chapter in Book/Report/Conference proceedingArticle in proceedingsResearchpeer-review

When executing one task on a computer, we are frequently confronted with secondary tasks (e.g., controlling an audio player or changing the IM state) that require shifting our attention away from the actual task, thus increasing our cognitive load. Peripheral interaction aims at reducing that cognitive load through the use of the periphery of our attention for interaction. In previous work, token- or tag-based systems alongside wearable and graspable devices were the dominant way of interacting in the periphery. We explore touch and freehand interaction in combination with several forms of visual feedback. In a dual-task lab study we found that those additional modalities are fit for peripheral interaction. Also, feedback did not have a measurable influence, yet it assured participants in their actions.
Original languageEnglish
Title of host publicationCHI '13 extended abstracts on Human Factors in Computing Systems
Number of pages6
PublisherAssociation for Computing Machinery
Publication date2013
ISBN (Electronic)978-1-4503-1952-2
Publication statusPublished - 2013
EventThe ACM SIGCHI Conference on Human Factors in Computing Systems - Paris, France
Duration: 27 Apr 20132 May 2013


ConferenceThe ACM SIGCHI Conference on Human Factors in Computing Systems

ID: 128480784