Touch to play - Exploring touch-based mobile interaction with public displays

Research output: Chapter in Book/Report/Conference proceedingArticle in proceedingsResearchpeer-review

Gregor Broll, Roman Graebsch, Maximilian Scherr, Sebastian Boring, Paul Holleis, Matthias Wagner

Mobile interactions with public displays are often indirect and not very convenient for multiple users at the same time. In this paper we use the physical, touch-based interaction with Near Field Communication (NFC) to investigate direct mobile interactions with public displays for multiple users. For that purpose, we adopt the Whack-a-Mole game for dynamic NFC-displays, which combine the physical interaction with NFC-tagged objects and the visual output capabilities of public displays. We show that a grid of NFC-tags can be used to implement direct mobile interaction with public displays in general and a highly interactive multiplayer game in particular. Our study shows that users appreciate this physical, NFC-based mobile interaction, although technical advances are still necessary in order to improve its recognition rate of about 70%. The study also indicates that users are willing to interact with large displays in public, but prefer private or semi-public places, where their interactions attract less attention.

Original languageEnglish
Title of host publicationProceedings - 3rd International Workshop on Near Field Communication, NFC 2011
Number of pages6
Publication date12 May 2011
Pages15-20
Article number12
ISBN (Print)9780769543277
DOIs
Publication statusPublished - 12 May 2011
Event3rd International Workshop on Near Field Communication, NFC 2011 - Hagenberg, Austria
Duration: 22 Feb 201122 Feb 2011

Conference

Conference3rd International Workshop on Near Field Communication, NFC 2011
LandAustria
ByHagenberg
Periode22/02/201122/02/2011

    Research areas

  • dynamic NFC-display, evaluation, game, Near Field Communication, NFC, usability

ID: 214650449