Virtual Projection: Exploring Optical Projection as a Metaphor for Multi-Device Interaction

Research output: Contribution to conferencePaperResearchpeer-review

Standard

Virtual Projection: Exploring Optical Projection as a Metaphor for Multi-Device Interaction. / Baur, Dominikus; Boring, Sebastian; Feiner, Steven.

2012.

Research output: Contribution to conferencePaperResearchpeer-review

Harvard

Baur, D, Boring, S & Feiner, S 2012, 'Virtual Projection: Exploring Optical Projection as a Metaphor for Multi-Device Interaction'.

APA

Baur, D., Boring, S., & Feiner, S. (2012). Virtual Projection: Exploring Optical Projection as a Metaphor for Multi-Device Interaction.

Vancouver

Baur D, Boring S, Feiner S. Virtual Projection: Exploring Optical Projection as a Metaphor for Multi-Device Interaction. 2012.

Author

Baur, Dominikus ; Boring, Sebastian ; Feiner, Steven. / Virtual Projection: Exploring Optical Projection as a Metaphor for Multi-Device Interaction. 10 p.

Bibtex

@conference{035169b9ba794d67a3477bf20c07f22d,
title = "Virtual Projection: Exploring Optical Projection as a Metaphor for Multi-Device Interaction",
abstract = "Handheld optical projectors provide a simple way to overcome the limited screen real-estate on mobile devices. We present virtual projection (VP), an interaction metaphor inspired by how we intuitively control the position, size, and orientation of a handheld optical projector’s image. VP is based on tracking a handheld device without an optical projector and allows selecting a target display on which to position, scale, and orient an item in a single gesture. By relaxing the optical projection metaphor, we can deviate from modeling perspective projection, for example, to constrain scale or orientation, create multiple copies, or offset the image. VP also supports dynamic filtering based on the projection frustum, creating overview and detail applications, and selecting portions of a larger display for zooming and panning. We show exemplary use cases implemented using our optical feature-tracking framework and present the results of a user study demonstrating the effectiveness of VP in complex interactions with large displays.",
author = "Dominikus Baur and Sebastian Boring and Steven Feiner",
year = "2012",
month = "5",
day = "5",
language = "English",

}

RIS

TY - CONF

T1 - Virtual Projection: Exploring Optical Projection as a Metaphor for Multi-Device Interaction

AU - Baur, Dominikus

AU - Boring, Sebastian

AU - Feiner, Steven

PY - 2012/5/5

Y1 - 2012/5/5

N2 - Handheld optical projectors provide a simple way to overcome the limited screen real-estate on mobile devices. We present virtual projection (VP), an interaction metaphor inspired by how we intuitively control the position, size, and orientation of a handheld optical projector’s image. VP is based on tracking a handheld device without an optical projector and allows selecting a target display on which to position, scale, and orient an item in a single gesture. By relaxing the optical projection metaphor, we can deviate from modeling perspective projection, for example, to constrain scale or orientation, create multiple copies, or offset the image. VP also supports dynamic filtering based on the projection frustum, creating overview and detail applications, and selecting portions of a larger display for zooming and panning. We show exemplary use cases implemented using our optical feature-tracking framework and present the results of a user study demonstrating the effectiveness of VP in complex interactions with large displays.

AB - Handheld optical projectors provide a simple way to overcome the limited screen real-estate on mobile devices. We present virtual projection (VP), an interaction metaphor inspired by how we intuitively control the position, size, and orientation of a handheld optical projector’s image. VP is based on tracking a handheld device without an optical projector and allows selecting a target display on which to position, scale, and orient an item in a single gesture. By relaxing the optical projection metaphor, we can deviate from modeling perspective projection, for example, to constrain scale or orientation, create multiple copies, or offset the image. VP also supports dynamic filtering based on the projection frustum, creating overview and detail applications, and selecting portions of a larger display for zooming and panning. We show exemplary use cases implemented using our optical feature-tracking framework and present the results of a user study demonstrating the effectiveness of VP in complex interactions with large displays.

M3 - Paper

ER -

ID: 44310885