Perceptually correct haptic rendering in mid-air using ultrasound phased array

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This paper provides a perceptually transparent rendering algorithm for an ultrasound-based mid-air haptic device. In a series of experiments, we derive a systematic mapping function relating from the device command value to final user's perceived magnitude of a mid-air vibration feedback. The algorithm is designed for the ultrasonic mid-air haptic interface that is capable of displaying vibro-tactile feedback at a certain focal point in mid-air through ultrasound phased array technique. The perceived magnitude at the focal point is dependent on input parameters, such as input command intensity, modulation frequency, and position of the focal point in the work-space. This algorithm automatically tunes these parameters to ensure that the desired perceived output at the user's hand is precisely controlled. Through a series of experiments, the effect of the aforementioned parameters on the physical output pressure are mapped, and the effect of this output pressure to the final perceived magnitude is formulated, resulting in the mapping from the different parameters to the perceived magnitude. Finally, the overall transparent rendering algorithm was evaluated, showing better perceptual quality than rendering with simple intensity command.

OriginalsprogEngelsk
Artikelnummer8691689
TidsskriftIEEE Transactions on Industrial Electronics
Vol/bind67
Udgave nummer1
Sider (fra-til)739-745
Antal sider7
ISSN0278-0046
DOI
StatusUdgivet - jan. 2020
Eksternt udgivetJa

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