Tiles to Move: Investigating Tile-Based Locomotion for Virtual Reality

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Standard

Tiles to Move : Investigating Tile-Based Locomotion for Virtual Reality. / Funke, Jana Franceska; Schikorr, Anja; Karaosmanoglu, Sukran; Hirzle, Teresa; Steinicke, Frank; Rukzio, Enrico.

I: Proceedings of the ACM on Human-Computer Interaction, Bind 7, Nr. CHI PLAY, 3611060, 2023.

Publikation: Bidrag til tidsskriftTidsskriftartikelForskningfagfællebedømt

Harvard

Funke, JF, Schikorr, A, Karaosmanoglu, S, Hirzle, T, Steinicke, F & Rukzio, E 2023, 'Tiles to Move: Investigating Tile-Based Locomotion for Virtual Reality', Proceedings of the ACM on Human-Computer Interaction, bind 7, nr. CHI PLAY, 3611060. https://doi.org/10.1145/3611060

APA

Funke, J. F., Schikorr, A., Karaosmanoglu, S., Hirzle, T., Steinicke, F., & Rukzio, E. (2023). Tiles to Move: Investigating Tile-Based Locomotion for Virtual Reality. Proceedings of the ACM on Human-Computer Interaction, 7(CHI PLAY), [3611060]. https://doi.org/10.1145/3611060

Vancouver

Funke JF, Schikorr A, Karaosmanoglu S, Hirzle T, Steinicke F, Rukzio E. Tiles to Move: Investigating Tile-Based Locomotion for Virtual Reality. Proceedings of the ACM on Human-Computer Interaction. 2023;7(CHI PLAY). 3611060. https://doi.org/10.1145/3611060

Author

Funke, Jana Franceska ; Schikorr, Anja ; Karaosmanoglu, Sukran ; Hirzle, Teresa ; Steinicke, Frank ; Rukzio, Enrico. / Tiles to Move : Investigating Tile-Based Locomotion for Virtual Reality. I: Proceedings of the ACM on Human-Computer Interaction. 2023 ; Bind 7, Nr. CHI PLAY.

Bibtex

@article{c7c1dd38f4b94d9d89583724baab9cc8,
title = "Tiles to Move: Investigating Tile-Based Locomotion for Virtual Reality",
abstract = "Tile-based locomotion (TBL) is a popular locomotion technique for computer, console, and board games. However, despite its simplicity and unconventional movement, the transfer of TBL to virtual reality (VR) as a game platform remains unexplored. To fill this gap, we introduce TBL for VR on the example of two techniques: a controller and a feet-based one. In a first user study, we evaluated the usability and acceptance of the techniques compared to teleportation and touchpad locomotion. In a second exploratory user study, we evaluated the user experience of both TBL techniques in a maze and a museum scenario. The findings show that both techniques provide enjoyment and acceptable usability by creating either a relaxing (controller-based) or a physically active (feet-based) solution. Finally, our results highlight that TBL techniques work particularly well for small, constrained spaces that allow users to focus on exploring details in the nearby environment (important for games) in contrast to large open spaces that require faster locomotion, like teleportation. ",
keywords = "DancePad, Grid-based movement, Locomotion, Tile-based movement, Virtual Reality",
author = "Funke, {Jana Franceska} and Anja Schikorr and Sukran Karaosmanoglu and Teresa Hirzle and Frank Steinicke and Enrico Rukzio",
note = "Publisher Copyright: {\textcopyright} 2023 Owner/Author.",
year = "2023",
doi = "10.1145/3611060",
language = "English",
volume = "7",
journal = "Proceedings of the ACM on Human-Computer Interaction",
issn = "2573-0142",
publisher = "Association for Computing Machinery",
number = "CHI PLAY",

}

RIS

TY - JOUR

T1 - Tiles to Move

T2 - Investigating Tile-Based Locomotion for Virtual Reality

AU - Funke, Jana Franceska

AU - Schikorr, Anja

AU - Karaosmanoglu, Sukran

AU - Hirzle, Teresa

AU - Steinicke, Frank

AU - Rukzio, Enrico

N1 - Publisher Copyright: © 2023 Owner/Author.

PY - 2023

Y1 - 2023

N2 - Tile-based locomotion (TBL) is a popular locomotion technique for computer, console, and board games. However, despite its simplicity and unconventional movement, the transfer of TBL to virtual reality (VR) as a game platform remains unexplored. To fill this gap, we introduce TBL for VR on the example of two techniques: a controller and a feet-based one. In a first user study, we evaluated the usability and acceptance of the techniques compared to teleportation and touchpad locomotion. In a second exploratory user study, we evaluated the user experience of both TBL techniques in a maze and a museum scenario. The findings show that both techniques provide enjoyment and acceptable usability by creating either a relaxing (controller-based) or a physically active (feet-based) solution. Finally, our results highlight that TBL techniques work particularly well for small, constrained spaces that allow users to focus on exploring details in the nearby environment (important for games) in contrast to large open spaces that require faster locomotion, like teleportation.

AB - Tile-based locomotion (TBL) is a popular locomotion technique for computer, console, and board games. However, despite its simplicity and unconventional movement, the transfer of TBL to virtual reality (VR) as a game platform remains unexplored. To fill this gap, we introduce TBL for VR on the example of two techniques: a controller and a feet-based one. In a first user study, we evaluated the usability and acceptance of the techniques compared to teleportation and touchpad locomotion. In a second exploratory user study, we evaluated the user experience of both TBL techniques in a maze and a museum scenario. The findings show that both techniques provide enjoyment and acceptable usability by creating either a relaxing (controller-based) or a physically active (feet-based) solution. Finally, our results highlight that TBL techniques work particularly well for small, constrained spaces that allow users to focus on exploring details in the nearby environment (important for games) in contrast to large open spaces that require faster locomotion, like teleportation.

KW - DancePad

KW - Grid-based movement

KW - Locomotion

KW - Tile-based movement

KW - Virtual Reality

U2 - 10.1145/3611060

DO - 10.1145/3611060

M3 - Journal article

AN - SCOPUS:85174424775

VL - 7

JO - Proceedings of the ACM on Human-Computer Interaction

JF - Proceedings of the ACM on Human-Computer Interaction

SN - 2573-0142

IS - CHI PLAY

M1 - 3611060

ER -

ID: 371028995