Augmenting the feel of real objects: An analysis of haptic augmented reality

Publikation: Bidrag til tidsskriftTidsskriftartikelForskningfagfællebedømt

Standard

Augmenting the feel of real objects : An analysis of haptic augmented reality. / Bhatia, Arpit; Hornbæk, Kasper; Seifi, Hasti.

I: International Journal of Human Computer Studies, Bind 185, 103244, 2024.

Publikation: Bidrag til tidsskriftTidsskriftartikelForskningfagfællebedømt

Harvard

Bhatia, A, Hornbæk, K & Seifi, H 2024, 'Augmenting the feel of real objects: An analysis of haptic augmented reality', International Journal of Human Computer Studies, bind 185, 103244. https://doi.org/10.1016/j.ijhcs.2024.103244

APA

Bhatia, A., Hornbæk, K., & Seifi, H. (2024). Augmenting the feel of real objects: An analysis of haptic augmented reality. International Journal of Human Computer Studies, 185, [103244]. https://doi.org/10.1016/j.ijhcs.2024.103244

Vancouver

Bhatia A, Hornbæk K, Seifi H. Augmenting the feel of real objects: An analysis of haptic augmented reality. International Journal of Human Computer Studies. 2024;185. 103244. https://doi.org/10.1016/j.ijhcs.2024.103244

Author

Bhatia, Arpit ; Hornbæk, Kasper ; Seifi, Hasti. / Augmenting the feel of real objects : An analysis of haptic augmented reality. I: International Journal of Human Computer Studies. 2024 ; Bind 185.

Bibtex

@article{90383097bbee4c16acd4702988bbef53,
title = "Augmenting the feel of real objects: An analysis of haptic augmented reality",
abstract = "Advances in haptic technologies can alter how real objects feel to our touch and create the experience of haptic augmented reality (AR). However, the definition, use cases, and value to end users of such haptic AR remain unclear. Existing work is concerned with technological implementation and lacks a user-centered perspective. To address these limitations, we analyze haptic AR systems in the literature to understand what constitutes haptic AR, why we would want to alter our sense of touch, and how haptic AR interactions take place. To demonstrate the value of studying haptic AR in the context of real-world tasks and user impressions of the concept itself, we also conducted a small exploratory study with five prototypical applications of different haptic AR systems. Our analysis highlights unexplored areas for haptics and HCI researchers and the need to conduct user evaluations of the overall concept rather than just point examples.",
keywords = "Augmented reality, Haptics, User experience",
author = "Arpit Bhatia and Kasper Hornb{\ae}k and Hasti Seifi",
note = "Publisher Copyright: {\textcopyright} 2024 The Authors",
year = "2024",
doi = "10.1016/j.ijhcs.2024.103244",
language = "English",
volume = "185",
journal = "International Journal of Human-Computer Studies",
issn = "1071-5819",
publisher = "Academic Press",

}

RIS

TY - JOUR

T1 - Augmenting the feel of real objects

T2 - An analysis of haptic augmented reality

AU - Bhatia, Arpit

AU - Hornbæk, Kasper

AU - Seifi, Hasti

N1 - Publisher Copyright: © 2024 The Authors

PY - 2024

Y1 - 2024

N2 - Advances in haptic technologies can alter how real objects feel to our touch and create the experience of haptic augmented reality (AR). However, the definition, use cases, and value to end users of such haptic AR remain unclear. Existing work is concerned with technological implementation and lacks a user-centered perspective. To address these limitations, we analyze haptic AR systems in the literature to understand what constitutes haptic AR, why we would want to alter our sense of touch, and how haptic AR interactions take place. To demonstrate the value of studying haptic AR in the context of real-world tasks and user impressions of the concept itself, we also conducted a small exploratory study with five prototypical applications of different haptic AR systems. Our analysis highlights unexplored areas for haptics and HCI researchers and the need to conduct user evaluations of the overall concept rather than just point examples.

AB - Advances in haptic technologies can alter how real objects feel to our touch and create the experience of haptic augmented reality (AR). However, the definition, use cases, and value to end users of such haptic AR remain unclear. Existing work is concerned with technological implementation and lacks a user-centered perspective. To address these limitations, we analyze haptic AR systems in the literature to understand what constitutes haptic AR, why we would want to alter our sense of touch, and how haptic AR interactions take place. To demonstrate the value of studying haptic AR in the context of real-world tasks and user impressions of the concept itself, we also conducted a small exploratory study with five prototypical applications of different haptic AR systems. Our analysis highlights unexplored areas for haptics and HCI researchers and the need to conduct user evaluations of the overall concept rather than just point examples.

KW - Augmented reality

KW - Haptics

KW - User experience

U2 - 10.1016/j.ijhcs.2024.103244

DO - 10.1016/j.ijhcs.2024.103244

M3 - Journal article

AN - SCOPUS:85185186412

VL - 185

JO - International Journal of Human-Computer Studies

JF - International Journal of Human-Computer Studies

SN - 1071-5819

M1 - 103244

ER -

ID: 389589401