Behind the Screens: Exploring Eye Movement Visualization to Optimize Online Teaching and Learning
Publikation: Bidrag til bog/antologi/rapport › Konferencebidrag i proceedings › Forskning › fagfællebedømt
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Behind the Screens : Exploring Eye Movement Visualization to Optimize Online Teaching and Learning. / Sauter, Marian; Wagner, Tobias; Hirzle, Teresa; Lin, Bao Xin; Rukzio, Enrico; Huckauf, Anke.
Mensch und Computer 2023: Building Bridges - Proceedings. red. / Markus Stolze; Frieder Loch; Matthias Baldauf; Florian Alt; Christina Schneegass; Thomas Kosch; Teresa Hirzle; Shadan Sadeghian; Fiona Draxler; Kenan Bektas; Katrin Lohan; Pascal Knierim. Association for Computing Machinery, Inc., 2023. s. 67-80 (ACM International Conference Proceeding Series).Publikation: Bidrag til bog/antologi/rapport › Konferencebidrag i proceedings › Forskning › fagfællebedømt
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TY - GEN
T1 - Behind the Screens
T2 - 2023 Mensch und Computer Conference, MuC 2023
AU - Sauter, Marian
AU - Wagner, Tobias
AU - Hirzle, Teresa
AU - Lin, Bao Xin
AU - Rukzio, Enrico
AU - Huckauf, Anke
N1 - Publisher Copyright: © 2023 Owner/Author.
PY - 2023
Y1 - 2023
N2 - The effective delivery of e-learning depends on the continuous monitoring and management of student attention. While instructors in traditional classroom settings can easily assess crowd attention through gaze cues, these cues are largely unavailable in online learning environments. To address this challenge and highlight the significance of our study, we collected eye movement data from twenty students and developed four visualization methods: (a) a heat map, (b) an ellipse map, (c) two moving bars, and (d) a vertical bar, which were overlaid on 13 instructional videos. Our results revealed unexpected preferences among the instructors. Contrary to expectations, they did not prefer the established heat map and vertical bar for live online instruction. Instead, they chose the less intrusive ellipse visualization. Nevertheless, the heat map remained the preferred choice for retrospective analysis due to its more detailed information. Importantly, all visualizations were found to be useful and to help restore emotional connections in online learning. In conclusion, our innovative visualizations of crowd attention show considerable potential for a wide range of applications, extending beyond e-learning to all online presentations and retrospective analyses. The significant results of our study underscore the critical role these visualizations will play in enhancing both the effectiveness and emotional connectedness of future e-learning experiences, thereby facilitating the educational landscape.
AB - The effective delivery of e-learning depends on the continuous monitoring and management of student attention. While instructors in traditional classroom settings can easily assess crowd attention through gaze cues, these cues are largely unavailable in online learning environments. To address this challenge and highlight the significance of our study, we collected eye movement data from twenty students and developed four visualization methods: (a) a heat map, (b) an ellipse map, (c) two moving bars, and (d) a vertical bar, which were overlaid on 13 instructional videos. Our results revealed unexpected preferences among the instructors. Contrary to expectations, they did not prefer the established heat map and vertical bar for live online instruction. Instead, they chose the less intrusive ellipse visualization. Nevertheless, the heat map remained the preferred choice for retrospective analysis due to its more detailed information. Importantly, all visualizations were found to be useful and to help restore emotional connections in online learning. In conclusion, our innovative visualizations of crowd attention show considerable potential for a wide range of applications, extending beyond e-learning to all online presentations and retrospective analyses. The significant results of our study underscore the critical role these visualizations will play in enhancing both the effectiveness and emotional connectedness of future e-learning experiences, thereby facilitating the educational landscape.
KW - education
KW - eye tracking
KW - gaze visualizations
KW - learning
KW - online teaching
KW - quantitative methods
UR - http://www.scopus.com/inward/record.url?scp=85171172136&partnerID=8YFLogxK
U2 - 10.1145/3603555.3603560
DO - 10.1145/3603555.3603560
M3 - Article in proceedings
AN - SCOPUS:85171172136
T3 - ACM International Conference Proceeding Series
SP - 67
EP - 80
BT - Mensch und Computer 2023
A2 - Stolze, Markus
A2 - Loch, Frieder
A2 - Baldauf, Matthias
A2 - Alt, Florian
A2 - Schneegass, Christina
A2 - Kosch, Thomas
A2 - Hirzle, Teresa
A2 - Sadeghian, Shadan
A2 - Draxler, Fiona
A2 - Bektas, Kenan
A2 - Lohan, Katrin
A2 - Knierim, Pascal
PB - Association for Computing Machinery, Inc.
Y2 - 3 September 2023 through 6 September 2023
ER -
ID: 368340286