Continuous Travel in Virtual Reality Using a 3D Portal

Publikation: Bidrag til bog/antologi/rapportKonferencebidrag i proceedingsForskningfagfællebedømt

In virtual reality (VR), continuous movement often leads to users experiencing vection, or cybersickness. To circumvent vection, users are typically given the choice to use teleportation. However, teleportation leads to less spatial awareness compared to continuous movement. One approach to combating cybersickness in continuous movement is to restrict the user's field of view (FOV). This is typically done by occluding the user's peripheral vision with a vignette. We developed a FOV restricting continuous locomotion system that does not occlude the user's FOV and instead uses a 3D portal to display the continuous movement in a limited area in the user's FOV. We found that this system reduces nausea and disorientation compared to continuous locomotion. However, our system did not significantly increase spatial awareness compared to teleportation.

OriginalsprogEngelsk
TitelAdjunct Publication of the 34th Annual ACM Symposium on User Interface Software and Technology, UIST 2021
Antal sider4
ForlagAssociation for Computing Machinery, Inc
Publikationsdato10 okt. 2021
Sider51-54
ISBN (Elektronisk)9781450386555
DOI
StatusUdgivet - 10 okt. 2021
Eksternt udgivetJa
Begivenhed34th Annual ACM Symposium on User Interface Software and Technology, UIST 2021 - Virtual, Online, USA
Varighed: 10 okt. 202114 okt. 2021

Konference

Konference34th Annual ACM Symposium on User Interface Software and Technology, UIST 2021
LandUSA
ByVirtual, Online
Periode10/10/202114/10/2021
SponsorACM Special Interest Group on Computer Graphics and Interactive Techniques (SIGGRAPH)
NavnAdjunct Publication of the 34th Annual ACM Symposium on User Interface Software and Technology, UIST 2021

Bibliografisk note

Publisher Copyright:
© 2021 ACM.

ID: 300986376