To improve haptic experiences in VR and AR, we must first improve tracking [Position Paper}

Publikation: KonferencebidragPaperFormidling

Standard

To improve haptic experiences in VR and AR, we must first improve tracking [Position Paper}. / Strohmeier, Paul; Honnet, Cedric.

2018. Paper præsenteret ved CFP – CHI 2018 workshop ‘Reshaping Touch Communication: An Interdisciplinary Research Agenda’, Montreal, Canada.

Publikation: KonferencebidragPaperFormidling

Harvard

Strohmeier, P & Honnet, C 2018, 'To improve haptic experiences in VR and AR, we must first improve tracking [Position Paper}', Paper fremlagt ved CFP – CHI 2018 workshop ‘Reshaping Touch Communication: An Interdisciplinary Research Agenda’, Montreal, Canada, 21/04/2018 - 21/04/2018.

APA

Strohmeier, P., & Honnet, C. (2018). To improve haptic experiences in VR and AR, we must first improve tracking [Position Paper}. Paper præsenteret ved CFP – CHI 2018 workshop ‘Reshaping Touch Communication: An Interdisciplinary Research Agenda’, Montreal, Canada.

Vancouver

Strohmeier P, Honnet C. To improve haptic experiences in VR and AR, we must first improve tracking [Position Paper}. 2018. Paper præsenteret ved CFP – CHI 2018 workshop ‘Reshaping Touch Communication: An Interdisciplinary Research Agenda’, Montreal, Canada.

Author

Strohmeier, Paul ; Honnet, Cedric. / To improve haptic experiences in VR and AR, we must first improve tracking [Position Paper}. Paper præsenteret ved CFP – CHI 2018 workshop ‘Reshaping Touch Communication: An Interdisciplinary Research Agenda’, Montreal, Canada.

Bibtex

@conference{228249158dd644df97ff2b16786bc041,
title = "To improve haptic experiences in VR and AR, we must first improve tracking [Position Paper}",
abstract = "Current research prototypes provide haptic experiencesunthinkable with current commercial devices. As hapticfeedback is complex and multi-faceted a significantresearch effort has been put into developing elaboratefeedback devices. We believe that haptics must beconsidered as a coupled input/output system. Lookingat commercial VR / AR systems it appears as if thework on the output side has far outpaced the work onthe input side. We therefore argue that the next step inimproved haptic touch and communication systems liesnot in better output technologies, but in better inputand position tracking technologies. In this positionpaper we provide context to this claim, explain how ourbackgrounds put us in a uniquely suited position toexplore this topic further and present some discussionpoints which we wish to consider in our future work.",
author = "Paul Strohmeier and Cedric Honnet",
year = "2018",
language = "English",
note = "CFP – CHI 2018 workshop {\textquoteleft}Reshaping Touch Communication: An Interdisciplinary Research Agenda{\textquoteright} ; Conference date: 21-04-2018 Through 21-04-2018",

}

RIS

TY - CONF

T1 - To improve haptic experiences in VR and AR, we must first improve tracking [Position Paper}

AU - Strohmeier, Paul

AU - Honnet, Cedric

PY - 2018

Y1 - 2018

N2 - Current research prototypes provide haptic experiencesunthinkable with current commercial devices. As hapticfeedback is complex and multi-faceted a significantresearch effort has been put into developing elaboratefeedback devices. We believe that haptics must beconsidered as a coupled input/output system. Lookingat commercial VR / AR systems it appears as if thework on the output side has far outpaced the work onthe input side. We therefore argue that the next step inimproved haptic touch and communication systems liesnot in better output technologies, but in better inputand position tracking technologies. In this positionpaper we provide context to this claim, explain how ourbackgrounds put us in a uniquely suited position toexplore this topic further and present some discussionpoints which we wish to consider in our future work.

AB - Current research prototypes provide haptic experiencesunthinkable with current commercial devices. As hapticfeedback is complex and multi-faceted a significantresearch effort has been put into developing elaboratefeedback devices. We believe that haptics must beconsidered as a coupled input/output system. Lookingat commercial VR / AR systems it appears as if thework on the output side has far outpaced the work onthe input side. We therefore argue that the next step inimproved haptic touch and communication systems liesnot in better output technologies, but in better inputand position tracking technologies. In this positionpaper we provide context to this claim, explain how ourbackgrounds put us in a uniquely suited position toexplore this topic further and present some discussionpoints which we wish to consider in our future work.

M3 - Paper

T2 - CFP – CHI 2018 workshop ‘Reshaping Touch Communication: An Interdisciplinary Research Agenda’

Y2 - 21 April 2018 through 21 April 2018

ER -

ID: 193795289