Kasper Hornbæk
Professor
- Published
Frustration: Still a Common User Experience
Hertzum, M. & Hornbæk, Kasper, 2023, In: ACM Transactions on Computer-Human Interaction. 30, 3, 26 p., 42.Research output: Contribution to journal › Journal article › Research › peer-review
- Published
A Systematic Review and Meta-analysis of the Effectiveness of Body Ownership Illusions in Virtual Reality
Mottelson, A., Muresan, A., Hornbæk, Kasper & Makransky, Guido, 2023, In: ACM Transactions on Computer-Human Interaction. 30, 5, 76.Research output: Contribution to journal › Review › Research › peer-review
- Published
Using Feedforward to Reveal Interaction Possibilities in Virtual Reality
Muresan, A., McIntosh, J. & Hornbæk, Kasper, 2023, In: ACM Transactions on Computer-Human Interaction. 30, 6, 47 p., 82.Research output: Contribution to journal › Journal article › Research › peer-review
- Published
Imperceptible body transformation in virtual reality: Saliency of self representation
Senel, G., Macia-Varela, F., Gallego, J., Jensen, H. P., Hornbæk, Kasper & Slater, M., 2023, In: iScience. 26, 10, 107938.Research output: Contribution to journal › Journal article › Research › peer-review
- Published
Implications of Human-Computer Interaction Research
van Berkel, N. & Hornbæk, Kasper, 2023, In: interactions. 30, 4, p. 50-55Research output: Contribution to journal › Journal article › Research
- Published
Step on it: asymmetric gain functions improve starting and stopping in virtual reality walking
van Gemert, Thomas, Hornbæk, Kasper & Bergström, Joanna, Jun 2023, In: Virtual Reality. 27, 2, p. 777-795Research output: Contribution to journal › Journal article › Research › peer-review
ID: 5668
Most downloads
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6259
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Virtual Trackballs Revisited
Research output: Contribution to journal › Journal article › Research › peer-review
Published -
5304
downloads
RoMo: avoiding conflicts between the physical and digital model in tabletop interfaces with robotic tangibles
Research output: Chapter in Book/Report/Conference proceeding › Article in proceedings › Research › peer-review
Published -
4501
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Tangible bots: interaction with active tangibles in tabletop interfaces
Research output: Chapter in Book/Report/Conference proceeding › Article in proceedings › Research › peer-review
Published