Kenny Erleben

Kenny Erleben

Professor


  1. Published

    Heuristic convergence rate improvements of the projected Gauss-Seidel method for frictional contact problems

    Poulsen, M., Abel, S. M. N. & Erleben, Kenny, 2010, WSCG 2010 : full papers proceedings. Skala, V. (ed.). Vaclav Skala - Union Agency, p. 135-142 8 p.

    Research output: Chapter in Book/Report/Conference proceedingArticle in proceedingsResearchpeer-review

  2. Published

    Real-time Simulation of Smoke Using Graphics Hardware

    Rørbech, M. & Erleben, Kenny, 2004, SIMS 2004. p. 331-338

    Research output: Chapter in Book/Report/Conference proceedingReport chapterResearch

  3. Published

    Photon differentials in space and time

    Schjøth, L., Frisvad, J. R., Erleben, Kenny & Sporring, Jon, 2010, Computer Vision, Imaging and Computer Graphics. Theory and Applications: International Joint Conference, VISIGRAPP 2010, Angers, France, May 17-21, 2010. Revised Selected Papers. Richard, P. & Braz, J. (eds.). Springer, p. 274-286 13 p. (Communications in Computer and Information Science, Vol. 229).

    Research output: Chapter in Book/Report/Conference proceedingArticle in proceedingsResearchpeer-review

  4. Published

    Photon differentials

    Schjøth, L., Revall Frisvad, J., Erleben, Kenny & Sporring, Jon, 2007, GRAPHITE 2007: Proceedingsof the 5th international conference on computer graphics and interactive techniques in Australia and Southeast Asia, December 1-4, 2007, Perth, Western Austalia. Association for Computing Machinery, p. 179-186

    Research output: Chapter in Book/Report/Conference proceedingArticle in proceedingsResearchpeer-review

  5. Published

    Photon differentials

    Schjøth, L., Frisvad, J. R., Erleben, Kenny & Sporring, Jon, 2007, Proceedings - GRAPHITE 2007, 5th International Conference on Computer Graphics and Interactive Techniques in Australasia and Southeast Asia. p. 179-186 8 p. (Proceedings - GRAPHITE 2007, 5th International Conference on Computer Graphics and Interactive Techniques in Australasia and Southeast Asia).

    Research output: Chapter in Book/Report/Conference proceedingArticle in proceedingsResearchpeer-review

  6. Published

    Chunked Bounding Volume Hierarchies for fast digital prototyping using volumetric meshes

    Schmidtke, R. & Erleben, Kenny, 2018, In: IEEE Transactions on Visualization and Computer Graphics. 24, 12, p. 3044-3057

    Research output: Contribution to journalJournal articleResearchpeer-review

  7. Published

    Global Position Prediction for Interactive Motion Capture

    Schreiner, Paul, Perepichka, M., Lewis, H., Darkner, Sune, Kry, P. G., Erleben, Kenny & Zordan, V. B., 2021, In: Proceedings of the ACM on Computer Graphics and Interactive Techniques. 4, 3, p. 1-16 3479985.

    Research output: Contribution to journalJournal articleResearchpeer-review

  8. Published

    Nonsmooth Newton method for Fischer function reformulation of contact force problems for interactive rigid body simulation

    Silcowitz, M., Niebe, S. M. & Erleben, Kenny, 2009, VRIPHYS 09: 6th Workshop on Virtual Reality Interactions and Physical Simulations. p. 105-114

    Research output: Chapter in Book/Report/Conference proceedingArticle in proceedingsResearchpeer-review

  9. Published

    Interactive rigid body dynamics using a projected gauss-seidel subspace minimization method

    Silcowitz, M., Niebe, S. & Erleben, Kenny, 2011, Computer Vision, Imaging and Computer Graphics: Theory and Applications - International Joint Conference, VISIGRAPP 2010, Revised Selected Papers. p. 218-229 12 p. (Communications in Computer and Information Science, Vol. 229 CCIS).

    Research output: Chapter in Book/Report/Conference proceedingArticle in proceedingsResearchpeer-review

  10. Published

    A nonsmooth nonlinear conjugate gradient method for interactive contact force problems

    Silcowitz, M., Abel, S. M. N. & Erleben, Kenny, 2010, In: The Visual Computer. 26, 6, p. 893-901 9 p.

    Research output: Contribution to journalConference articleResearchpeer-review

ID: 6466