Joanna Bergström

Joanna Bergström

Lektor


  1. 2022
  2. Udgivet

    Body-based user interfaces

    Strohmeier, P., Mottelson, A., Pohl, H., McIntosh, J., Knibbe, J., Bergström, Joanna, Jansen, Y. & Hornbæk, Kasper, 2022, The Routledge Handbook of Bodily Awareness. Taylor and Francis/Routledge, s. 478-502

    Publikation: Bidrag til bog/antologi/rapportBidrag til bog/antologiForskningfagfællebedømt

  3. Udgivet

    OVRlap: Perceiving Multiple Locations Simultaneously to Improve Interaction in VR

    Schjerlund, Jonas, Hornbæk, Kasper & Bergström, Joanna, 2022, CHI 2022 - Proceedings of the 2022 CHI Conference on Human Factors in Computing Systems. Association for Computing Machinery, s. 1-13 355

    Publikation: Bidrag til bog/antologi/rapportKonferencebidrag i proceedingsForskningfagfællebedømt

  4. Udgivet

    Sense of Agency and User Experience: Is There a Link?

    Bergström, Joanna, Knibbe, J., Pohl, H. & Hornbæk, Kasper, 2022, I: ACM Transactions on Computer-Human Interaction. 29, 4, s. 1-22 28.

    Publikation: Bidrag til tidsskriftTidsskriftartikelForskningfagfællebedømt

  5. Udgivet

    The sense of agency in emerging technologies for human–computer integration: A review

    Cornelio, P., Haggard, P., Hornbæk, Kasper, Georgiou, O., Bergström, Joanna, Subramanian, S. & Obrist, M., 2022, I: Frontiers in Neuroscience. 16, 24 s., 949138.

    Publikation: Bidrag til tidsskriftReviewForskningfagfællebedømt

  6. 2021
  7. Udgivet

    Modeling Pointing for 3D Target Selection in VR

    Dalsgaard, Tor-Salve, Knibbe, J. & Bergström, Joanna, 8 dec. 2021, Proceedings of the 27th ACM Symposium on Virtual Reality Software and Technology. Association for Computing Machinery, s. 1-10 42

    Publikation: Bidrag til bog/antologi/rapportKonferencebidrag i proceedingsForskningfagfællebedømt

  8. Udgivet

    Ninja Hands: Using Many Hands to Improve Target Selection in VR

    Schjerlund, Jonas, Hornbæk, Kasper & Bergström, Joanna, 7 maj 2021, CHI '21: Proceedings of the 2021 CHI Conference on Human Factors in Computing Systems. Association for Computing Machinery, 14 s. 130

    Publikation: Bidrag til bog/antologi/rapportKonferencebidrag i proceedingsForskningfagfællebedømt

  9. Udgivet

    Evaluating VR Sickness in VR Locomotion Techniques

    van Gemert, Thomas & Bergström, Joanna, 2021, 2021 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW). IEEE, s. 380-382

    Publikation: Bidrag til bog/antologi/rapportKonferencebidrag i proceedingsForskningfagfællebedømt

  10. Udgivet

    How to Evaluate Object Selection and Manipulation in VR? Guidelines from 20 Years of Studies

    Bergström, Joanna, Dalsgaard, Tor-Salve, Alexander, J. & Hornbæk, Kasper, 2021, CHI '21: Proceedings of the 2021 CHI Conference on Human Factors in Computing Systems. Association for Computing Machinery, s. 1–20 20 s. 533

    Publikation: Bidrag til bog/antologi/rapportKonferencebidrag i proceedingsForskningfagfællebedømt

  11. 2020
  12. Udgivet

    Iteratively Adapting Avatars using Task-Integrated Optimisation

    McIntosh, J., Zajac, Hubert Dariusz, Stefan, A., Bergström, Joanna & Hornbæk, Kasper, 1 okt. 2020, Proceedings of the 33rd Annual ACM Symposium on User Interface Software and Technology. 1 udg. https://dl.acm.org/doi/abs/10.1145/3379337.3415832: Association for Computing Machinery, s. 709–721

    Publikation: Bidrag til bog/antologi/rapportKonferencebidrag i proceedingsForskningfagfællebedømt

  13. 2019
  14. Udgivet

    Human-computer interaction on the skin

    Bergström, Joanna & Hornbæk, Kasper, 2019, I: ACM Computing Surveys. 52, 4, 14 s., 77.

    Publikation: Bidrag til tidsskriftTidsskriftartikelForskningfagfællebedømt

ID: 143987711