Designing eTextiles for the Body: Shape, Volume Motion

Research output: Chapter in Book/Report/Conference proceedingArticle in proceedingsResearchpeer-review

Standard

Designing eTextiles for the Body: Shape, Volume Motion. / Freire, Rachel; Strohmeier, Paul; Honnet, Cedric; Knibbe, Jarrod; Brueckner, Sophia.

TEI 2018 - Proceedings of the 12th International Conference on Tangible, Embedded, and Embodied Interaction. Association for Computing Machinery, 2018. p. 728-731.

Research output: Chapter in Book/Report/Conference proceedingArticle in proceedingsResearchpeer-review

Harvard

Freire, R, Strohmeier, P, Honnet, C, Knibbe, J & Brueckner, S 2018, Designing eTextiles for the Body: Shape, Volume Motion. in TEI 2018 - Proceedings of the 12th International Conference on Tangible, Embedded, and Embodied Interaction. Association for Computing Machinery, pp. 728-731, 12th International Conference on Tangible, Embedded, and Embodied Interaction, Stockholm, Sweden, 18/03/2018. https://doi.org/10.1145/3173225.3173331

APA

Freire, R., Strohmeier, P., Honnet, C., Knibbe, J., & Brueckner, S. (2018). Designing eTextiles for the Body: Shape, Volume Motion. In TEI 2018 - Proceedings of the 12th International Conference on Tangible, Embedded, and Embodied Interaction (pp. 728-731). Association for Computing Machinery. https://doi.org/10.1145/3173225.3173331

Vancouver

Freire R, Strohmeier P, Honnet C, Knibbe J, Brueckner S. Designing eTextiles for the Body: Shape, Volume Motion. In TEI 2018 - Proceedings of the 12th International Conference on Tangible, Embedded, and Embodied Interaction. Association for Computing Machinery. 2018. p. 728-731 https://doi.org/10.1145/3173225.3173331

Author

Freire, Rachel ; Strohmeier, Paul ; Honnet, Cedric ; Knibbe, Jarrod ; Brueckner, Sophia. / Designing eTextiles for the Body: Shape, Volume Motion. TEI 2018 - Proceedings of the 12th International Conference on Tangible, Embedded, and Embodied Interaction. Association for Computing Machinery, 2018. pp. 728-731

Bibtex

@inproceedings{a94d3e1168944391971743278e2a3fef,
title = "Designing eTextiles for the Body: Shape, Volume Motion",
abstract = "In this studio, we will improve our tailoring skills in order to better integrate technology into clothing. Leveraging the volumetric nature of clothing, we will create eTextile interfaces that fit the shape of the body and are designed around how bodies move. This studio will consist of a short masterclass led by an expert fashion designer followed by materials experimentation and working on individual projects. We will introduce and demo a variety of ways to design and implement 3-dimensional eTextiles as well as how to integrate them with interactive systems.",
keywords = "Craft, ETextile, Fabric, Sewing, Tailoring, Wearables",
author = "Rachel Freire and Paul Strohmeier and Cedric Honnet and Jarrod Knibbe and Sophia Brueckner",
year = "2018",
doi = "10.1145/3173225.3173331",
language = "English",
pages = "728--731",
booktitle = "TEI 2018 - Proceedings of the 12th International Conference on Tangible, Embedded, and Embodied Interaction",
publisher = "Association for Computing Machinery",
note = "12th International Conference on Tangible, Embedded, and Embodied Interaction ; Conference date: 18-03-2018 Through 21-03-2018",

}

RIS

TY - GEN

T1 - Designing eTextiles for the Body: Shape, Volume Motion

AU - Freire, Rachel

AU - Strohmeier, Paul

AU - Honnet, Cedric

AU - Knibbe, Jarrod

AU - Brueckner, Sophia

PY - 2018

Y1 - 2018

N2 - In this studio, we will improve our tailoring skills in order to better integrate technology into clothing. Leveraging the volumetric nature of clothing, we will create eTextile interfaces that fit the shape of the body and are designed around how bodies move. This studio will consist of a short masterclass led by an expert fashion designer followed by materials experimentation and working on individual projects. We will introduce and demo a variety of ways to design and implement 3-dimensional eTextiles as well as how to integrate them with interactive systems.

AB - In this studio, we will improve our tailoring skills in order to better integrate technology into clothing. Leveraging the volumetric nature of clothing, we will create eTextile interfaces that fit the shape of the body and are designed around how bodies move. This studio will consist of a short masterclass led by an expert fashion designer followed by materials experimentation and working on individual projects. We will introduce and demo a variety of ways to design and implement 3-dimensional eTextiles as well as how to integrate them with interactive systems.

KW - Craft

KW - ETextile

KW - Fabric

KW - Sewing

KW - Tailoring

KW - Wearables

UR - http://www.scopus.com/inward/record.url?scp=85046703808&partnerID=8YFLogxK

U2 - 10.1145/3173225.3173331

DO - 10.1145/3173225.3173331

M3 - Article in proceedings

SP - 728

EP - 731

BT - TEI 2018 - Proceedings of the 12th International Conference on Tangible, Embedded, and Embodied Interaction

PB - Association for Computing Machinery

T2 - 12th International Conference on Tangible, Embedded, and Embodied Interaction

Y2 - 18 March 2018 through 21 March 2018

ER -

ID: 193795104