Kasper Hornbæk
Professor
- Published
Poros: Configurable Proxies for Distant Interactions in VR
Pohl, H., Lilija, K., McIntosh, J. & Hornbæk, Kasper, 8 May 2021, CHI Conference on Human Factors in Computing Systems (CHI '21). Association for Computing Machinery, 12 p. 532Research output: Chapter in Book/Report/Conference proceeding › Article in proceedings › Research › peer-review
- Published
Body LayARs: A Toolkit for Body-Based Augmented Reality
Pohl, H., Dalsgaard, Tor-Salve, Krasniqi, V. & Hornbæk, Kasper, 2020, VRST '20: 26th ACM Symposium on Virtual Reality Software and Technology. Association for Computing Machinery, 11 p. 12Research output: Chapter in Book/Report/Conference proceeding › Article in proceedings › Research › peer-review
- Published
An experimental comparison of touch interaction on vertical and horizontal surfaces
Pedersen, E. W. & Hornbæk, Kasper, 2012, Proceedings of the 7th Nordic Conference on Human-Computer Interaction: : making sense through design. Association for Computing Machinery, p. 370-379 10 p.Research output: Chapter in Book/Report/Conference proceeding › Article in proceedings › Research › peer-review
- Published
mixiTUI: A Tangible Sequencer for Electronic Live Performances
Pedersen, E. W. & Hornbæk, Kasper, 2009, Tangible and embedded interaction: Proceedings of the 3rd International Conference on Tangible and Embedded Interaction. Association for Computing Machinery, p. 223-230 8 p.Research output: Chapter in Book/Report/Conference proceeding › Article in proceedings › Research › peer-review
- Published
Is my phone alive? a large-scale study of shape change in handheld devices using videos
Pedersen, E. W., Subramanian, S. & Hornbæk, Kasper, 2014, Proceedings of the SIGCHI Conference on Human Factors in Computing Systems. Association for Computing Machinery, p. 2579-2588 10 p.Research output: Chapter in Book/Report/Conference proceeding › Article in proceedings › Research › peer-review
- Published
Tangible bots: interaction with active tangibles in tabletop interfaces
Pedersen, E. W. & Hornbæk, Kasper, 2011, The 29th Annual Chi Conference on Human Factors in Computing Systems: conference proceedings and extended abstracts. Association for Computing Machinery, p. 2975-2984 10 p.Research output: Chapter in Book/Report/Conference proceeding › Article in proceedings › Research › peer-review
- Published
You move, you move me: exploring lifelikeness in deformable interfaces
Pedersen, E. W. & Hornbæk, Kasper, 2012. 4 p.Research output: Contribution to conference › Paper › Research › peer-review
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Expressive touch: studying tapping force on tabletops
Pedersen, E. W. & Hornbæk, Kasper, 2014, Proceedings of the SIGCHI Conference on Human Factors in Computing Systems. Association for Computing Machinery, p. 421-430 10 p.Research output: Chapter in Book/Report/Conference proceeding › Article in proceedings › Research › peer-review
- Published
RoMo: avoiding conflicts between the physical and digital model in tabletop interfaces with robotic tangibles
Pedersen, E. W. & Hornbæk, Kasper, 2011, Proceedings of the 11th Danish Human-Computer Interaction Research Symposium: (DHRS2011). Bødker, M., Nawaz, A. & Petersen, G. S. (eds.). Copenhagen Business School Press, p. 18-21 4 p.Research output: Chapter in Book/Report/Conference proceeding › Article in proceedings › Research › peer-review
- Published
Counterfactual Thinking: What Theories Do in Design
Oulasvirta, A. & Hornbæk, Kasper, 2022, In: International Journal of Human-Computer Interaction. 38, 1, p. 78–92Research output: Contribution to journal › Journal article › Research › peer-review
ID: 5668
Most downloads
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6310
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Virtual Trackballs Revisited
Research output: Contribution to journal › Journal article › Research › peer-review
Published -
5345
downloads
RoMo: avoiding conflicts between the physical and digital model in tabletop interfaces with robotic tangibles
Research output: Chapter in Book/Report/Conference proceeding › Article in proceedings › Research › peer-review
Published -
4514
downloads
Tangible bots: interaction with active tangibles in tabletop interfaces
Research output: Chapter in Book/Report/Conference proceeding › Article in proceedings › Research › peer-review
Published