Kasper Hornbæk
Professor
- 2021
- Published
Bad Breakdowns, Useful Seams, and Face Slapping: Analysis of VR Fails on YouTube
Dao, E., Muresan, A., Hornbæk, Kasper & Knibbe, J., 13 May 2021, CHI '21: Proceedings of the 2021 CHI Conference on Human Factors in Computing Systems. Association for Computing Machinery, p. 1-14 526Research output: Chapter in Book/Report/Conference proceeding › Article in proceedings › Research › peer-review
- Published
Poros: Configurable Proxies for Distant Interactions in VR
Pohl, H., Lilija, K., McIntosh, J. & Hornbæk, Kasper, 8 May 2021, CHI Conference on Human Factors in Computing Systems (CHI '21). Association for Computing Machinery, 12 p. 532Research output: Chapter in Book/Report/Conference proceeding › Article in proceedings › Research › peer-review
- Published
Ninja Hands: Using Many Hands to Improve Target Selection in VR
Schjerlund, Jonas, Hornbæk, Kasper & Bergström, Joanna, 7 May 2021, CHI '21: Proceedings of the 2021 CHI Conference on Human Factors in Computing Systems. Association for Computing Machinery, 14 p. 130Research output: Chapter in Book/Report/Conference proceeding › Article in proceedings › Research › peer-review
- Published
Argus: Interactive a priori Power Analysis
Wang, X., Eiselmayer, A., Mackay, W. E., Hornbæk, Kasper & Wacharamanotham, C., 2021, In: IEEE Transactions on Visualization and Computer Graphics. 27, 2, p. 432-442Research output: Contribution to journal › Journal article › Research › peer-review
- Published
Correction of Avatar Hand Movements Supports Learning of a Motor Skill
Lilija, K., Kyllingsbæk, Søren & Hornbæk, Kasper, 2021, 2021 IEEE Virtual Reality and 3D User Interfaces (VR). IEEEResearch output: Chapter in Book/Report/Conference proceeding › Article in proceedings › Research › peer-review
- Published
How to Evaluate Object Selection and Manipulation in VR? Guidelines from 20 Years of Studies
Bergström, Joanna, Dalsgaard, Tor-Salve, Alexander, J. & Hornbæk, Kasper, 2021, CHI '21: Proceedings of the 2021 CHI Conference on Human Factors in Computing Systems. Association for Computing Machinery, p. 1–20 20 p. 533Research output: Chapter in Book/Report/Conference proceeding › Article in proceedings › Research › peer-review
ID: 5668
Most downloads
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6313
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Virtual Trackballs Revisited
Research output: Contribution to journal › Journal article › Research › peer-review
Published -
5348
downloads
RoMo: avoiding conflicts between the physical and digital model in tabletop interfaces with robotic tangibles
Research output: Chapter in Book/Report/Conference proceeding › Article in proceedings › Research › peer-review
Published -
4514
downloads
Tangible bots: interaction with active tangibles in tabletop interfaces
Research output: Chapter in Book/Report/Conference proceeding › Article in proceedings › Research › peer-review
Published