Away and (Dis)connection: Reconsidering the use of digital technologies in light of long-term outdoor activities

Research output: Contribution to journalJournal articleResearchpeer-review

Standard

Away and (Dis)connection : Reconsidering the use of digital technologies in light of long-term outdoor activities. / Helms, Karey; Ferreira, Pedro; Brown, Barry; Lampinen, Airi.

In: Proceedings of the ACM on Human-Computer Interaction, Vol. 3, No. GROUP, 230, 12.2019.

Research output: Contribution to journalJournal articleResearchpeer-review

Harvard

Helms, K, Ferreira, P, Brown, B & Lampinen, A 2019, 'Away and (Dis)connection: Reconsidering the use of digital technologies in light of long-term outdoor activities', Proceedings of the ACM on Human-Computer Interaction, vol. 3, no. GROUP, 230. https://doi.org/10.1145/3361111

APA

Helms, K., Ferreira, P., Brown, B., & Lampinen, A. (2019). Away and (Dis)connection: Reconsidering the use of digital technologies in light of long-term outdoor activities. Proceedings of the ACM on Human-Computer Interaction, 3(GROUP), [230]. https://doi.org/10.1145/3361111

Vancouver

Helms K, Ferreira P, Brown B, Lampinen A. Away and (Dis)connection: Reconsidering the use of digital technologies in light of long-term outdoor activities. Proceedings of the ACM on Human-Computer Interaction. 2019 Dec;3(GROUP). 230. https://doi.org/10.1145/3361111

Author

Helms, Karey ; Ferreira, Pedro ; Brown, Barry ; Lampinen, Airi. / Away and (Dis)connection : Reconsidering the use of digital technologies in light of long-term outdoor activities. In: Proceedings of the ACM on Human-Computer Interaction. 2019 ; Vol. 3, No. GROUP.

Bibtex

@article{0d74d0405c08490abf3f3589727d3f98,
title = "Away and (Dis)connection: Reconsidering the use of digital technologies in light of long-term outdoor activities",
abstract = "We present a study of long-term outdoor activities, based on altogether 34 interviews with 19 participants. Our goal was not only to explore these enjoyable experiences, but more broadly to examine how technology use was recontextualized 'away' from the everyday. Outdoor activities are commonly presented as an escape from our technology-infused world. In contrast, our interviews reveal experiences that are heavily dependent on technology, both digital and not. However, digital technology - and in particular the mobile phone - is reconfigured when taken out of its ordinary, often urban and indoor, context. We first present a diversity of 'aways' during outdoor activities by depicting cherished freedoms and interpersonal preferences. We then describe how participants managed connection and disconnection while away and upon coming back. To conclude, we discuss how constructions of away can support more purposeful engagements with digital technology, and how pointed (dis)connection can be useful for technology design also in non-outdoor settings.",
keywords = "Away, Disconnection, Mobile phone, Nature, Non-use, Outdoors",
author = "Karey Helms and Pedro Ferreira and Barry Brown and Airi Lampinen",
note = "Funding Information: We thank our interviewees for their time and perspectives. We also thank the anonymous reviewers for their helpful and generous comments on the manuscript. This work has been supported by the Swedish Foundation for Strategic Research project RIT15-0046. Publisher Copyright: {\textcopyright} 2019 Copyright held by the owner/author(s). Publication rights licensed to ACM.",
year = "2019",
month = dec,
doi = "10.1145/3361111",
language = "English",
volume = "3",
journal = "Proceedings of the ACM on Human-Computer Interaction",
issn = "2573-0142",
publisher = "Association for Computing Machinery",
number = "GROUP",

}

RIS

TY - JOUR

T1 - Away and (Dis)connection

T2 - Reconsidering the use of digital technologies in light of long-term outdoor activities

AU - Helms, Karey

AU - Ferreira, Pedro

AU - Brown, Barry

AU - Lampinen, Airi

N1 - Funding Information: We thank our interviewees for their time and perspectives. We also thank the anonymous reviewers for their helpful and generous comments on the manuscript. This work has been supported by the Swedish Foundation for Strategic Research project RIT15-0046. Publisher Copyright: © 2019 Copyright held by the owner/author(s). Publication rights licensed to ACM.

PY - 2019/12

Y1 - 2019/12

N2 - We present a study of long-term outdoor activities, based on altogether 34 interviews with 19 participants. Our goal was not only to explore these enjoyable experiences, but more broadly to examine how technology use was recontextualized 'away' from the everyday. Outdoor activities are commonly presented as an escape from our technology-infused world. In contrast, our interviews reveal experiences that are heavily dependent on technology, both digital and not. However, digital technology - and in particular the mobile phone - is reconfigured when taken out of its ordinary, often urban and indoor, context. We first present a diversity of 'aways' during outdoor activities by depicting cherished freedoms and interpersonal preferences. We then describe how participants managed connection and disconnection while away and upon coming back. To conclude, we discuss how constructions of away can support more purposeful engagements with digital technology, and how pointed (dis)connection can be useful for technology design also in non-outdoor settings.

AB - We present a study of long-term outdoor activities, based on altogether 34 interviews with 19 participants. Our goal was not only to explore these enjoyable experiences, but more broadly to examine how technology use was recontextualized 'away' from the everyday. Outdoor activities are commonly presented as an escape from our technology-infused world. In contrast, our interviews reveal experiences that are heavily dependent on technology, both digital and not. However, digital technology - and in particular the mobile phone - is reconfigured when taken out of its ordinary, often urban and indoor, context. We first present a diversity of 'aways' during outdoor activities by depicting cherished freedoms and interpersonal preferences. We then describe how participants managed connection and disconnection while away and upon coming back. To conclude, we discuss how constructions of away can support more purposeful engagements with digital technology, and how pointed (dis)connection can be useful for technology design also in non-outdoor settings.

KW - Away

KW - Disconnection

KW - Mobile phone

KW - Nature

KW - Non-use

KW - Outdoors

UR - http://www.scopus.com/inward/record.url?scp=85076702254&partnerID=8YFLogxK

U2 - 10.1145/3361111

DO - 10.1145/3361111

M3 - Journal article

AN - SCOPUS:85076702254

VL - 3

JO - Proceedings of the ACM on Human-Computer Interaction

JF - Proceedings of the ACM on Human-Computer Interaction

SN - 2573-0142

IS - GROUP

M1 - 230

ER -

ID: 318207632