Pebble games, proof complexity, and time-space trade-offs

Research output: Contribution to journalJournal articleResearchpeer-review

Pebble games were extensively studied in the 1970s and 1980s in a number of different contexts. The last decade has seen a revival of interest in pebble games coming from the field of proof complexity. Pebbling has proven to be a useful tool for studying resolution-based proof systems when comparing the strength of different subsystems, showing bounds on proof space, and establishing size-space trade-offs. This is a survey of research in proof complexity drawing on results and tools from pebbling, with a focus on proof space lower bounds and trade-offs between proof size and proof space.

Original languageEnglish
Article number15
JournalLogical Methods in Computer Science
Volume9
Issue number3
ISSN1860-5974
DOIs
Publication statusPublished - 13 Sep 2013
Externally publishedYes

    Research areas

  • CDCL, Cutting planes, DPLL, k-DNF resolution, Length, PCR, Pebble games, Pebbling formulas, Polynomial calculus, Proof complexity, Resolution, SAT solving, Separation, Space, Trade-off, Width

ID: 251870251